PLACEHOLDER: the choice that had to be made
- Chose
- What was chosen
- Because
- The reasoning
- Cost
- What the choice gave up. Required. The build fails if this is empty
Five seasons of creative media for my own wrestling program, built with no budget and no brief.
I volunteered with the Mount St. Joseph wrestling program for several seasons, and over that time the creative media became mine: the season schedule system, match and results graphics, media day photography and video, all built inside MSJ brand standards. There was no budget and no brief, which meant the standard was whatever I chose to set. It is the work that sharpened my photography and video, pushed my graphics further than client work ever had, and led me to the graphic design BFA. I stepped back from it when I went back to school.
| Activities | Deliverables |
|---|---|
| Parsed the season from Athletics’ Practice and Play form | 2026–27 schedule: 18 × 24 team poster + letter-size parent handout |
| Schedule system design within MSJ brand standards | Season schedule system, regenerable from the source data |
| 2025 media day photography | Media day photo set |
| Creative Media Collaboration proposal to Athletics (r06) | Proposal deck (r06) |
| Name | Discipline | Contribution |
|---|---|---|
| TK | Design | TK |
| TK | Engineering | TK |
Placeholder body. Process artifacts, rejected directions and long-form
narrative live here using CalloutFigure and image components.
PLACEHOLDER. The handoff points where one practice constrained another. This is the block that proves integration rather than asserting it.
PLACEHOLDER. 40 to 60 words on what you would do differently.