Practice 03

Media

I make the images that carry a product to market, and the interfaces where it gets seen and sold. Product and lifestyle photography, campaign and crowdfunding video, process footage from places most people cannot get a camera, and the web, ecommerce and product UI that the work lands in.

I light for the material first. If the finish is the story, the setup is built around the finish rather than around the composition.

Process
  1. 01

    Shot list

    Output · A named list tied to the brief

    Every frame has a job. Hero, detail, in-use, scale, context. Nothing is shot speculatively.

  2. 02

    Setup

    Output · Lighting built for the material

    The finish is usually the story, so the setup is built around the finish rather than around the composition.

  3. 03

    Capture

    Output · Tethered stills and coverage

    Shot for the crop it will live in, including the vertical and square derivatives nobody remembers to plan for.

  4. 04

    Grade and cut

    Output · Delivered selects and a cut

    Graded to the brand system, not to a preset. Motion cut to one track, tight.

Methodology
Light the material first
Matte, gloss, soft goods and metal each want a different setup. The surface decides the lighting, not the other way round.
Shoot for every crop
Campaign assets get cut into a dozen ratios. Framing for that at capture saves the whole set later.
Access as the differentiator
Factory floors, tooling and assembly. Shot-on-location manufacturing footage reads as credibility, not just craft.
Structure before surface
Information architecture and states resolved in grey box, then type and imagery brought in once the layout already works.
Token-first systems
One source of truth for colour, type and space, so the whole system swaps in one file rather than in fifty components.
Interfaces beyond the browser
The same discipline applied to hardware interfaces, where the constraints are harder and the feedback loop is physical.
Recommendation

One attributed recommendation for this practice. Pending content.

Evidence

12 projects applying this practice

Deep cut

One piece from this practice expanded with process, so the page is not only a gallery. Pending content.

Rides along with